Detalhes do Item
#480540: Royal Alberta Cape
| ID do Item | 480540 |
|
À Venda | Não |
|---|---|---|---|---|
| Identificador | Royal_Alberta_US | Preço em Créditos | Não está à Venda | |
| Nome | Royal Alberta Cape | Tipo | Armor | |
| Compra NPC | 0 | Peso | 10 | |
| Venda NPC | 0 | Nível da Arma | 0 | |
| Alcance | 0 | Defesa | 0 | |
| Slots | 1 | Refinável | Sim | |
| Ataque | 0 | Nível Mínimo | 100 | |
| MATK | 0 | Nível Máximo | Nada | |
| Local de Equip. | Garment | |||
| Classe | Nada | |||
| Jobs que Podem Equipar | Nada | |||
| Gênero | Ambos (Masculino e Feminino) | |||
| Restrição de Troca | Nada | |||
| Script de Uso |
1 .@r 2 = 3 getrefine(); 4 .@g 5 = 6 getenchantgrade(); 7 bonus 8 bNoKnockback; 9 bonus 10 bLongAtkRate,20+(7*(.@r/3)); 11 bonus 12 bBaseAtk,20*(.@r/2); 13 bonus 14 bCon,2*(.@r/2); 15 bonus 16 bPow,2*(.@r/2); 17 bonus2 18 bAddSize,Size_All,7*(.@r/3); 19 if 20 (.@r 21 =7) 22 { 23 bonus 24 bAspdRate,10; 25 bonus 26 bLongAtkRate,15; 27 if 28 (.@r 29 =9) 30 { 31 bonus2 32 bAddEle,Ele_All,20; 33 if 34 (.@r 35 =10) 36 { 37 bonus 38 bBaseAtk,100; 39 if 40 (.@r 41 =11) 42 { 43 bonus 44 bAllStats,15; 45 if 46 (.@r 47 =12) 48 { 49 bonus 50 bCon,10; 51 bonus 52 bLongAtkRate,15; 53 if 54 (.@r 55 =13) 56 { 57 bonus2 58 bSkillAtk,"GN_CARTCANNON",50; 59 bonus2 60 bSkillAtk,"NC_ARMSCANNON",50; 61 if 62 (.@r 63 =14) 64 { 65 skill 66 "LG_SHIELDSPELL",3; 67 } 68 } 69 } 70 } 71 } 72 } 73 } 74 if 75 (.@g 76 =ENCHANTGRADE_D) 77 bonus 78 bBaseAtk,100; 79 if 80 (.@g 81 =ENCHANTGRADE_C) 82 bonus 83 bDelayrate,-15; 84 if 85 (.@g 86 =ENCHANTGRADE_B) 87 bonus 88 bPAtk,20; 89 if 90 (.@g 91 =ENCHANTGRADE_A) 92 { 93 if 94 (.@r 95 =14) 96 { 97 bonus2 98 bSkillAtk,"GN_CARTCANNON",70; 99 bonus2 100 bSkillAtk,"NC_ARMSCANNON",70; 101 } 102 } |
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| Script de Equipar | Nada | |||
| Script de Desequipar | Nada | |||
| Descrição |
A cloak worn by the merchant union of Alberta. _______________________ Prevents knock-back effect. _______________________ Increases Ranged Physical Damage by 20%. _______________________ For each 2 Refine Levels: ATK +20, CON +2, POW +2. _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by additional 7%. Increases Physical Damage against enemies of every size by 7%. _______________________ Refine Level +7: ASPD +10%. Increases Ranged Physical Damage by additional 15%. _______________________ Refine Level +9: Increases Physical Damage against enemies of every element by 20%. _______________________ Refine Level +10: ATK +100. _______________________ Refine Level +11: All Basic Stats +15. _______________________ Refine Level +12: CON +10. Increases Ranged Physical Damage by additional 15%. _______________________ Refine Level +13: Increases damage of Cart Cannon and Arm Cannon by 50%. _______________________ Refine Level +14: Enables the use of Level 3 Shield Spell. _______________________ When equipped with Drake Card: Increases Physical Damage against enemies of Boss class by 40%. Refine Level of equipped Garment is +14 or higher: There\'s a 5% chance to increases STR, DEX and LUK by 250 for 10 seconds when dealing physical attacks. _______________________ When equipped with Pirate Skeleton Card: MaxHP +15%. Increases Ranged Physical Damage by additional 20%. Refine Level of equipped Garment is +10 or higher: Recovers 250 HP and 25 SP when defeating enemies with physical attacks. _______________________ [Bonus by Grade] [Grade D]: ATK +100. [Grade C]: After Skill Delay -15%. [Grade B]: P.ATK +20. [Grade A]: Refine Level +14: Damage of Cart Cannon and Arm Cannon +70%. _______________________ Type: Garment Defense: 0 Peso: 10 Armor Level: 2 _______________________ Requirement: Base Level 100 |
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